Post by RailwayChildrenBobbie on Jul 31, 2006 20:36:12 GMT
Hi Guys,
Here is the news for this month for you all,
First up, is the great news the "CyPher" the mapper who made Avignon, Jadgtiger (amongst others) has agreed to convert a recent CoD2 map he's made (from Perfect Dark on the old N64) over to MoH. A bit confusing there I know- but as he is a very talented mapper, I'm pretty sure that it will be another class map for us all. So, something to really look forward to there!
Talking of mappers, I still haven't heard from TT yet regarding his new projects. I'll see if I can contact him again and get him to tell us all more on the progress.
And, still with the theme of maps- the 1936 people have released a new map for their mod, called Jarama. I've played around with it and it looks lovely - so expect this to be soon converted over to SH for us all.
I've also got to mention that there will be some new updates in a month or so for the excellent 1936, according to their modders that is. Nice to see that it is still being worked on. So, again, expect some more amazing stuff very soon.
Our Mappack 5 has been assembled and has had the usual amount of playtime and testing allocated to it. Some of the maps still need tweaking with our own things we like to see included into them and once these are done, I'll get an upload link up very soon.
Once number 5 is finished and uploaded, I'll be preparing No:6 because I still have a few remaining maps that need to be included, because they are very good. If people want to say what map(s) they feel I have overlooked and should be included, then please let me know- I aim at around 10-16, depending on size.
Now it is not very often that I talk about a mod that I haven't (as yet) played on, but I was more than impressed with another N64 idea that has been converted to MoH...and that is, guided missiles. Yes, you have read correctly! You can follow the path of the missile and guide it around walls, up stairs, through tunnels etc: onto its target. Sounds fun! The author is in the process of just adding a few bits here and there, so when it's complete we'll more than likely play it on LAN.
www.modtheater.com/forum/showthread.php?t=29558
Whilst I'm on the subject on LAN. I justed wanted to let everyone know that we may be running the knife-mod again, that is, if I can get it to work with the other mods okay. I can't see it being a problem, but it has something to do with the "stat files" and the way they work on Adin Pro. So, I'll do my best to get it to work!
And that's about all for this month folks!
Thanks for reading!
See you on the servers,
-Bobbie-
Here is the news for this month for you all,
First up, is the great news the "CyPher" the mapper who made Avignon, Jadgtiger (amongst others) has agreed to convert a recent CoD2 map he's made (from Perfect Dark on the old N64) over to MoH. A bit confusing there I know- but as he is a very talented mapper, I'm pretty sure that it will be another class map for us all. So, something to really look forward to there!
Talking of mappers, I still haven't heard from TT yet regarding his new projects. I'll see if I can contact him again and get him to tell us all more on the progress.
And, still with the theme of maps- the 1936 people have released a new map for their mod, called Jarama. I've played around with it and it looks lovely - so expect this to be soon converted over to SH for us all.
I've also got to mention that there will be some new updates in a month or so for the excellent 1936, according to their modders that is. Nice to see that it is still being worked on. So, again, expect some more amazing stuff very soon.
Our Mappack 5 has been assembled and has had the usual amount of playtime and testing allocated to it. Some of the maps still need tweaking with our own things we like to see included into them and once these are done, I'll get an upload link up very soon.
Once number 5 is finished and uploaded, I'll be preparing No:6 because I still have a few remaining maps that need to be included, because they are very good. If people want to say what map(s) they feel I have overlooked and should be included, then please let me know- I aim at around 10-16, depending on size.
Now it is not very often that I talk about a mod that I haven't (as yet) played on, but I was more than impressed with another N64 idea that has been converted to MoH...and that is, guided missiles. Yes, you have read correctly! You can follow the path of the missile and guide it around walls, up stairs, through tunnels etc: onto its target. Sounds fun! The author is in the process of just adding a few bits here and there, so when it's complete we'll more than likely play it on LAN.
www.modtheater.com/forum/showthread.php?t=29558
Whilst I'm on the subject on LAN. I justed wanted to let everyone know that we may be running the knife-mod again, that is, if I can get it to work with the other mods okay. I can't see it being a problem, but it has something to do with the "stat files" and the way they work on Adin Pro. So, I'll do my best to get it to work!
And that's about all for this month folks!
Thanks for reading!
See you on the servers,
-Bobbie-